Eldath

Eldath (pronounced "el-dath"), also known as The Green Goddess or Mother Guardian of Groves, was a lake spirit who acted as the guardian of groves and watersheds. Her presence was felt wherever there was calm. She was a pacifist who avoided hostile action, even if threatened. Although shy, quiet and enigmatic, Eldath was possessed of unknown depths of character and unexpressed resolve that could not be broken. Eldath protected rivers, streams, and druids' groves; her dogma was pacifistic, and her followers only resorted to violence in defense of themselves, of their friends and loved ones, and of pools and groves.

She was regarded as a goddess of serenity, comfort, and healing. Any waters blessed by her were known to cure sickness and madness. They could also calm the dying, giving them peace and a natural passing. Many rural communities have a designated pond or glade which serves as a holy site for local parishioners.These places were traditionally used as places to reflect and meditate. Usually a body of water (either the pond itself or a stream near those glades considered holy sites) serves as a repository for offerings to Eldath in connection with these holy places. But, when no water is near a special tree or bush is designated as a repository to which offerings are tied to its branches. Offerings are typically weapons broken so they can never be used again, or an item that caused an argument and must be discarded to promote peace.

(source: http://forgottenrealms.wikia.com/wiki/Eldath)

Eldath

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